Publishing Artifact to maven repository

September 30th, 2011

Since some time I set up new Java projects with Maven. Additionally I migrated some old ones to Maven. The main issue was dependency handling and building. No more manual writting/copying of Ant build.xml’s. This works well as long you need libraries/artefacts that can be found in maven repository and/or the ones not available are your own. In the latter case they reside in your local repository and are accessible by other projects. Up until now this worked well since such dependencies only existed inside one project and could be resolved. However in the OpenSource world there comes a time where this is no longer possible. This happened, when I wanted to use ch.sahits.sahitsUtils in my game project OpenPatrician. The logical conclusion was to publish the artefact to a maven repository. This however proved a little more difficult. (weiterlesen …)

Geposted in Java , Programmieren von Andi • 1 Kommentar
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Access resources in a jar

September 28th, 2011

Normally you would not even have to bother with this; imagine you have an application that uses a FilenameFilter to retrieve some resource from within your project. Say you want to load all image files in a specific location that conform to “/images/imagePrefix*_imageSuffix.png”. To create a FilenameFilter to retrieve a list of all file names that conform to that pattern is not that difficult. So you have an application that runs happily ever after … until you create a jar file from your project.

(weiterlesen …)

Geposted in Java von Andi • Keine Kommentare
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Creating texture images for metal plating

September 4th, 2011

Colin Litster has a great example of how to create a copper plated roof in his book Blender 2.5 Materials and Textures Cookbook. The the image files of the are available from the publishers website, naturally they are copyright protected, which reduces their usefulness greatly. Furthermore the book gives good details on how to apply the images as textures in Blender, but the information on how to obtain/create the base image is sparse to non existent. Searching the web did not result in any image that would be usable. Therefore I set out to create the images from scratch.

(weiterlesen …)

Geposted in Blender von Andi • Keine Kommentare
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The Legend of the Serpent’s Tongue by Esined

August 16th, 2011

This is the sequel to the trilogy The Mathias Prophecy. Harry becomes a teacher at Hogwarts. However Voldemort is resurrected in a dark ritual and Harry is once more called upon to defeat him. In a cruel plot Voldemort resurrects Harry’s parents which must be sent back in order to vanquish Voldemort once and for all. The emotional affair is resolved as well. Read more.

Geposted in Harry Potter von Andi • Keine Kommentare
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Book Review: Blender Foundations – The Essential Guide to Learning Blender 2.6

August 14th, 2011

About eight month ago I started using blender. I learned by watching different tutorials and mainly trail and error. Now however I thought a book covering the basics would come in handy. Therefore I selected Roland Hess Blender Foundations – The Essential Guide to Learning Blender 2.6.
(weiterlesen …)

Geposted in Blender von Andi • Keine Kommentare
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